
Ocarina of Time’s Switch 2 remake is not Really a scary game, but there are still a few enemies throughout this adventure that can scare players.
Perhaps the most notable are ReDead, the zombie-like creatures that are difficult to escape from when they set their sights on Link. These return in the remake and were apparently even scarier at one point in development, until Nintendo decided to “turn it back.”
Here’s what producer Hidemaro Fujibayashi had to say about it during a recent interview with GameSpot:
“With this remake, the graphics were improved a lot, and so the ReDead – the sound, the graphics and the movement – ended up being very, very scary. And the team wanted to make that a service to create a good gaming experience. But from our point of view, taking a step back, we thought, let’s remember the experience that we don’t want to change, and taking that into consideration, maybe we went a little too far, so let’s go back to that. back.
The decision was therefore made to ensure that the experience was more in line with the original game. The end result is that ReDead is still a little scary, but not “very, very scary” to the point that it changes the experience.
Gn tech

