QSSR upgrades revealed for six PS5 games, now available in Marvel’s Spider-Man 2

QSSR Upgrades Revealed for Six PS5 Games, Now Available in Marvel's Spider-Man 2 1
Image: Insomniac Games

As you may recall, QSSR is a new upscaling technology for the base PS5, built from the same Sony and AMD “Project Amethyst” collaboration that produced PSSR on PS5 Pro. Quick Spectral Super Resolution debuted on just two games – Marvel’s Wolverine and Ghost of Yotei – where we found it to be an impressive distillation of AI upscaling technology well-suited to the skinnier hardware of the vanilla PS5, delivering better image quality and temporal stability than previous techniques like FSR or TSR. Now, QSSR has been announced for five additional games, with Marvel’s Spider-Man 2 leading the way and debuting in a patch today.

Marvel’s Wolverine has proven to be the most impressive demonstration of QSSR yet, so it will be fascinating to see how well it works in Marvel’s Spider-Man 2 – which uses the same Insomniac engine but importantly features a much larger open world. Mike Fitzgerald, Head of Technology at Insomniac, says the team is “excited for players to return to our 2023 title and see the exciting benefits of QSSR in image stability and sharpness in both fidelity and performance modes.”

You’ll have to wait a little longer to see QSSR in action in the other games mentioned in today’s PlayStation Blog, which include Control Resonant, Arc Raiders, The Finals, No Man’s Sky, and Hell Let Loose: Vietnam. The latest Control title is expected to get QSSR support next month, while the other titles promise the new technology “soon” or “in the coming weeks.”

You can click through the blog to see some side by side showing the new technology in motion.

Of this list, I think I’m most excited to see QSSR in Hell Let Loose: Vietnam, as the game was widely criticized for its image quality at launch, and QSSR should offer a significant upgrade – even if it may require a slightly lower base resolution, as we sometimes see with PSSR. It’s a similar story in Control: Resonant, which could feature aliases and artifacts in its performance mode.

The other three games – Arc Raiders, The Finals and No Man’s Sky – have less pressing image quality or stability issues, but should still benefit from the QSSR upscaling option. It will be interesting to see if QSSR is offered as an option or if it supplants existing solutions like FSR 3.

Which games would be on your wishlist for QSSR upgrades on base PS5 – due to image quality issues, artifacts, or other issues? Let me know in the comments below.

Gn tech

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