Skydance has implemented an undisclosed number of cuts across its gaming division.
A spokesperson told Variety that the company is “implementing a reorganization and operational changes in a few areas of (its) business” following last month’s $111 billion merger between Paramount and Warner Bros. Discovery.
“We have taken a step back and taken the time to reflect on the areas in which we are investing our efforts and have made the difficult decision to scale back some of our projects. As a result, some roles are being impacted.”
The spokesperson continued: “This does not reflect the talent, dedication or creativity of the individuals involved, and we are grateful for their contributions. We are committed to approaching the process with transparency, care and respect for those leaving the company. »
According to Kotaku and Insider Gaming, around 30 positions could be affected. This includes associate director of design David Ballard, who announced his departure on LinkedIn.
“My chapter with Skydance and Paramount ended today with termination,” Ballard wrote. “I am very grateful for the opportunities I have been given over the past nearly 4.5 years. A shipped title, multiple awards, two promotions, an incredible team, and an incredible amount of creativity and collaboration.”
Skydance CEO David Ellison previously said the merger would force the company to make “difficult decisions.”
“Bringing two companies of this size and complexity together will require difficult decisions. There will be changes and there will be impacts. I’m not going to pretend otherwise.”
Paramount Games Studio was formed this summer and is led by Executive Vice President and Head of Games Dan Brigg. The studio combined Paramount’s intellectual property with Skydance Interactive and Skydance New Media.
Following the acquisition, it merged with WB Games to form a single unit led by Tony Driscoll.
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