There are too many games. And there are definitely too many clone gamesdevelopers using AI or theirs human wickedness to confuse players as to which game they are actually buying. But we also live in a very big world, where sometimes people create games that look very similar. The developers of two games called Piece by piece embraced this coincidence.
A Piece by piece, released on Steam on March 11is a repair shop simulation featuring animals. The other Piece by piece, released on Steam on March 13is a platform game in which you build levels from puzzle pieces. They’re nothing alike beyond their names and release dates, but I could definitely see how people were skimming Valve’s releases. increasingly useless window might be confused or suspect that one is a ripoff of the other.
As spotted by PolygonThe developers of both games joined a conversation about it on Reddit in March to clear things up. Someone from No More Robots, Repair Shop Editor Piece by piece, wrote that “both ourselves and the development team behind each other Piece by piece Somehow we managed to announce the same release week for both our games (and) we had a good laugh about it together. One of the developers at Neon Polygons, the studio behind the puzzle Piece by piece, replied that “As a small indie team, you can imagine how we felt when we first saw No More Robots” Piece by piece. They handled this coincidence with grace and we are honored to share the same name/launch week as them. The two games decided to release together in a bundle called “Piece by Piece Double”.

Now both games are coming to Switch, and they decided to make a pack again – apparently, much to Nintendo’s chagrin. According to Chronicle of video gamesWhen No More Robots learned that Neon Polygons “didn’t have the financial means” to release on Switch, they decided to publish the platformer so that the two games could be released together.
Mike Rose, no more robots wrote on Bluesky that “Nintendo ABSOLUTELY HATED THIS. We’ve been asked the question ‘why do you have two games with the same name’ many, many times by cert.”
“Anyway, I’m very happy to help (Neon Polygons) with such a fun thing. Not all editors are bad, I promise,” Rose said. wrote.
I find it all absolutely charming, and I particularly enjoy the play on words of the two games’ identical names, one riffing on the name of the puzzle pieces and the other riffing on the verb putting things together. In an age where you’d expect most situations like this to involve cease-and-desist duels, it’s nice that both developers can have some fun with this.
Gn tech

