The launch itself went much smoother than the beta, which had its population caps increased several times. Forever runs on large megaservers that span multiple regions instead of dozens of smaller realms, and many players have reported short or no connection queues. Blizzard’s Holly Longdale summed it up on X as “so far so good”. Developer Josh Greenfield has admitted to some issues, mainly with the boat and zeppelin service, and Blizzard has added temporary portals while it prepares a proper fix. On Twitch, the WoW category reportedly peaked at around 1.12 million viewers at launch, according to Streams Charts. Microsoft CEO Satya Nadella previously called the Forever beta the largest in the franchise’s history, and it looks like the launch has kept that momentum going.

Gn tech

